The previous post has an updated/current players list. We're up to 16 players. If this holds, we will run the following roles:
3 NARCs (WOLVES)
GLOWSTICK NINJA (SEER)
CHEMIST (WITCH)
SNITCH (AFFLICTED)
DRAMA QUEEN (HUNTER)
2 HIGH SCHOOL CHUMS (MASONS)
FRAT BOY (RALPH NADER)
DOSE FAIRY (CUPID)
K9 UNIT (SORCEROR)
4 RAVERS (VILLAGERS)
Note the following role additions and changes (thanks ilovetequila):
(addition)
The FRAT BOY believes himself to be a RAVER. Is told that he is a RAVER and for all respects is a RAVER. Except when the GLOWSTICK NINJA looks at him. The FRAT BOY gives a false reading to the GLOWSTICK NINJA and appears as a NARC to the GLOWSTICK NINJA although he is in fact a RAVER. This is often called the PREPPY CHICK.
(change)
The CHEMIST acts during the day. His abilities do not operate during the night. The CHEMIST has a cleansing potion and a long acting psychedelic potion. While having not used the cleansing potion, every day the CHEMIST sees who the narcs have arrested (not what they are, but who they are). The CHEMIST once per game can save that person (they can save themselves) by slipping them the cleansing potion so they will pass their drug test. After they save a person, they no longer know who the narcs have arrested each day until it's announced. If the CHEMIST decides to not save someone that day (or any day after they use the cleansing potion), then they can once per game dose someone during the day with the long acting psychedelic, thus removing them from the game.