areyouacultist - Day 3

Link:10669 Sat Jan 23 00:21:26 2010

Having felt a tickle in her sweet tooth, [info]maggiebloome decided to step out of her home to go to Mrs. Crabtree's Bed, Breakfast, and Aquarium for a late night snack. The old woman was always up at odd hours of the evening, she never seemed to go to sleep in fact, and it was with much delight that [info]maggiebloome later made her way home, an ice cream cone in her hand.

"Mmmmm, chocolate!" she said to herself, taking her first lick of cold, chocolatey goodness.

Suddenly, a dark shape dropped from above to land in front of her, startling her.

"Who are you?" she asked, her heart in her throat.

A gravely voice replied from the darkness, "I'm Batman."



In the morning the villagers would find her in a puddle, melted ice cream near her face and a crushed cone still held in her dead hand. No other bodies were found that morning. The rain is so bad that it drives everyone inside the Innsmouth Masons Lodge in order to stay dry.

--- [info]maggiebloome the VILLAGER is dead!---

((Mod Note: This round will go until 11 AM, Monday the 19th. I will be unavailable starting 5 PM today. Have a good weekend!))
Time:2009-10-16 21:14:37 GMT
Author:[info]gorillashaman
Subject:(none)
Link:10669#87981

Parent:(none)
Siblings:#3 #7 #8 #21 #36 #40 #41 #42 #43 #45 #52 #65 #67 #68 #70 #74 #75 #79
Children:#2 #5
#1
Here's where we stand...

THE DEAD

[info]chaos_dancer - CULTIST
[info]celothae - PRIVATE INVESTIGATOR
[info]makellan - VILLAGER
[info]maggiebloome - VILLAGER

THE LIVING

[info]chelleann77 - claims bodyguard, uncontested
[info]theweaselking - claims vigilante, uncontested
[info]sylvan - claims thrill killer, uncontested
[info]urbanwolfie - claims doctor, uncontested

[info]snoopyh42a - saved by bodyguard on night 1

[info]zhymmy
[info]gorillashaman
[info]starryshadows
[info]stride
[info]reyl
[info]raisha
[info]flowen


roles still unknown/unclaimed:
cultist, sorcerer



Time:2009-10-16 21:32:52 GMT
Author:[info]theweaselking
Subject:(none)
Link:10669#88749

Parent:#1
Siblings:#5
Children:#4 #10 #13 #16 #20
#2
Might as well start working through the rest of the list. [info]Zhymmy was an early voter for the cultist on day 1, although he might be the Sorceror. [info]gorillashaman's still got the sensible logic and I still can't figure out how he could be a cultist/sorceror *and* still be so strongly advocating the position. Nobody's disputing any of the Special jobs.

VOTE STARRYSHADOW

Vigilante is now going for: [info]Stride. Sorry, you're next on the list.

[info]urbanwolfie: Did you use your potion last night? If so, on whom - and if you did, you should poison someone tonight. [info]Chelleann77: Protecting me tonight is probably the best bet, guaranteeing that I get a kill tomorrow night as well before the cultist can get me.

What this means:

4 known good.
Today: We lynch Starryshadow, I kill [info]Stride, doctor poisons... [info]Reyl, because he's next on the list. Bodyguard protects me, meaning most likely either Doctor or Bodyguard dies to the cultists.

Tomorrow: We lynch one person and I kill one. The Cultist then kills me because duh.

The Day After Tomorrow:
Survivors:
Doctor OR Bodyguard
Thrill-Killer
Snoopy
2 villagers

3-2, "known goods" lynch a villager. That night, Doctor/Bodyguarddies.

The Day After The Day After Tomorrow:
Snoopy and the Thrill-Killer lynch the last unknown.

So, *assuming* we miss the cultist at every step of the way, it's mathematically impossible for the villagers to lose this one unless they actively start working against their own interests.



Time:2009-10-16 21:38:13 GMT
Author:[info]flowen
Subject:(none)
Link:10669#89005

Parent:(none)
Siblings:#1 #7 #8 #21 #36 #40 #41 #42 #43 #45 #52 #65 #67 #68 #70 #74 #75 #79
Children:#17
#3
I can totally imagine starryshadow as evil. I'm tempted to vote for Gorilla though, as he narrowly escaped death yesterday. Gorrila's are more metal than shadows though, so I vote starryshadow

*Power slides away as the bass solo begins*



Time:2009-10-16 21:39:20 GMT
Author:[info]theweaselking
Subject:(none)
Link:10669#89517

Parent:#2
Siblings:#10 #13 #16 #20
Children:(none)
#4

Possible complication: One of the specials is lying about being special. Well, at this point if that's the case the real Special *needs* to stand up, and we have a discussion.

If they claim to be Vigilante: Do nothing. I will swap my target to them and kill them at nightfall, because I am the real vigilante. If I am lying, they will kill me.

If they claim to be Thrill-Killer: We vote them off the island today, and then lynch [info]Sylvan tomorrow if he was lying about being the Thrill-Killer to save his skin from me yesterday.

If they claim to be the Bodyguard: We lynch them, because they had *ample* opportunity to call [info]Chelleann77 a liar yesterday. If we're wrong, we lynch Chelleann tomorrow.

If they claim to be the Doctor: We ignore them both today. The real Doctor poisons the fake Doctor tonight. If, for some reason,

And since we *can* do any two of these, it doesn't matter if both the Cultist and the Sorceror claim (or have claimed) roles, or even both claim the same role and give us 3.



Time:2009-10-16 21:42:14 GMT
Author:[info]theweaselking
Subject:(none)
Link:10669#89773

Parent:#1
Siblings:#2
Children:#6 #15
#5
In fact.... I think the only way this *can* fail is if we're wrong about Snoopy, and Snoopy is the Sorceror, AND the cultist manages to avoid death for several more rounds. That requires a CRAZY amount of luck on round 1, though: Cultist 1 was lynched, cultist 2 targeted Sorceror, bodyguard protected Sorceror?



Time:2009-10-16 21:44:25 GMT
Author:[info]theweaselking
Subject:(none)
Link:10669#90029

Parent:#5
Siblings:#15
Children:(none)
#6
(Snoopy can't be the Cultist because: He was protected by the bodyguard on round 1, from a Cultist attack. While he technically could have attacked himself, targeting himself on turn 1, when he's the only surviving Cultist, and relying on the Doctor or Bodyguard to save his ass *right out of the gate*? That's psycho. But he could be the sorceror, because the Cultist wouldn't know that.)



Time:2009-10-16 21:51:02 GMT
Author:[info]areyouacultist
Subject:Things of note...
Link:10669#90541

Parent:(none)
Siblings:#1 #3 #8 #21 #36 #40 #41 #42 #43 #45 #52 #65 #67 #68 #70 #74 #75 #79
Children:#11
#7
[info]snoopyh42, [info]starryshadows, [info]chelleann77, and I are all members of the same RenFaire guild and may not be able to respond to stuff until Monday. Or they could simply be hiding. Who knows.

Same goes for [info]stride, but she is going to a different event.

Of course, you can lynch or murder whoever you like.



Time:2009-10-16 22:28:06 GMT
Author:[info]zhymmy
Subject:(none)
Link:10669#91821

Parent:(none)
Siblings:#1 #3 #7 #21 #36 #40 #41 #42 #43 #45 #52 #65 #67 #68 #70 #74 #75 #79
Children:#9
#8
*steps on soap box*

We no longer have a private investigator to help us figure this out. We have self-proclaimed specials, which leaves us lowly plain villagers to fend for ourselves.

We are 1 for 2 now with our lynchings. One had a robe, one did not. And the robe was, quite frankly, freaking spooky. The robes are definitely the key!

I hereby suggest that we investigate the home of [info]reyl in searching for a freaky blood stained robe with tentacly bits on it. Tentacly bits are NEVER good.

In addition, [info]Reyl has shifty eyes and smiles wayyyy too much to be up to anything good.

*gets off soapbox*



Time:2009-10-16 22:30:06 GMT
Author:[info]areyouacultist
Subject:*behind you, it's MODGOD!* *symbal crash*
Link:10669#92077

Parent:#8
Siblings:(none)
Children:#12
#9
If that is a vote for [info]reyl, please format it as "vote name" (at least somewhere in your comment) so that the cuddlepuddle site can track it.



Time:2009-10-16 22:33:26 GMT
Author:[info]stride
Subject:(none)
Link:10669#92333

Parent:#2
Siblings:#4 #13 #16 #20
Children:(none)
#10
Understood. Unfortunately I don't have anything to offer the table to convince you otherwise, but at least I get to laugh at the Batman joke.



Time:2009-10-16 22:34:32 GMT
Author:[info]stride
Subject:Re: Things of note...
Link:10669#92589

Parent:#7
Siblings:(none)
Children:(none)
#11
I'll be available until about 5ish tonight. Then I'll be back to the compy Monday. :)



Time:2009-10-16 22:34:50 GMT
Author:[info]zhymmy
Subject:Re: *behind you, it's MODGOD!* *symbal crash*
Link:10669#92845

Parent:#9
Siblings:(none)
Children:(none)
#12
*JUMPS!* Dammit, that was my best beer mug.

But, wasn't exactly a vote, but a theory. To generate discussion and conversation and roleplay. :)



Time:2009-10-16 22:47:56 GMT
Author:[info]gorillashaman
Subject:(none)
Link:10669#93101

Parent:#2
Siblings:#4 #10 #16 #20
Children:#14 #51
#13
It is ESSENTIAL that the bodyguard protect the vigilante ([info]theweaselking) tonight.



Time:2009-10-16 22:56:56 GMT
Author:[info]theweaselking
Subject:(none)
Link:10669#93357

Parent:#13
Siblings:#51
Children:(none)
#14
It's possible to win if she doesn't. However, it's also possible to LOSE if she doesn't, where it's not possible to lose if she doesn't.

So she definitely should.



Time:2009-10-16 23:12:50 GMT
Author:[info]gorillashaman
Subject:(none)
Link:10669#93613

Parent:#5
Siblings:#6
Children:#18 #19 #56 #69
#15
You are correct. I missed it too. Profuse apologies.

It won't matter until we hit the last day. If the last day gives us 1 known good, 1 [info]snoopyh42 == sorceror, and 1 cultist, then the bad guys can out themselves and lynch the villager.

So we're back from a "guaranteed win" to a "90% chance of win". Still great odds.

I fiddled with it a bit, assuming [info]snoopyh42 was the sorceror, and tried to make it work out to a guaranteed win again using various combinations of electing a sheriff and/or having the vigilante skip a nightly kill (to change the even/odd vote balance) but I couldn't quite make anything work. Perhaps someone else can do better.

The strategy I posted earlier is still the best I've come up with so far.

So Today, we have...

12 alive, 5 known good, 1 cultist
lynch someone at random, 1/7 chance we get the cultist
bodyguard announces protection of vigilante
cultist kills bodyguard or doctor
doctor poisons, 1/6 chance we get the cultist
(can he poison if he's targeted? assume yes)
vigilante kills, 1/5 chance we get the cultist
(may require doctor/vigilante coordination)

The doctor and vigilante should coordinate who they are going to kill tonight.

It occurs to me now that we can speed this up, and guarantee a villager win. It almost feels like cheating though. All the regular plain old (nonspecial, nonsnoopy) villagers should simply stop posting. Two days hence they'll all GM suicide. This will leave a DECIDEDLY large advantage for the known specials.

Here's how it would work, I think...

Today, 12 alive, 4 known good, 1 snoopy, 1 cultist
lynch someone at random, 1/7 chance we get the cultist
bodyguard announces protection of vigilante
cultist kills bodyguard or doctor
doctor poisons, 1/6 chance we get the cultist
(can he poison if he's targeted? assume yes)
vigilante kills, 1/5 chance we get the cultist
(may require doctor/vigilante coordination)
NORMAL VILLAGERS DO NOT POST

next day, 8 alive, 3 known good, 1 cultist, 1 snoopy
lynch someone at random, 1/4 chance we get the cultist
cultist kills vigilante
(does vigilante still get a kill? assume yes)
vigilante kills, 1/3 chance we get the cultist
NORMAL VILLAGERS DO NOT POST

next day, 5 alive, 2 known good, 1 cultist, 1 snoopy
lynch someone at random, 1/2 chance we get the cultist
cultist kills a special
AT LEAST 1 NORMAL VILLAGER SUICIDED BY GM

next day, 2 alive, 1 known good, 1 snoopy
VILLAGER WIN.

This has some obvious problems, as it requires even more trust than previous plans. Most people don't like to be the sacrificial lamb that scores a villager win by dying. Especially not if it requires not participating in the game. It also requires the specials to NOT lynch the quiet ones, which gives the cultist and sorceror a way to hide for a few days. Extra problem in that, if you object to the plan, arguing against it jeopardizes it.

I think the best thing at this point would be for the normal vanilla villagers who have not yet posted hang back and wait to post, and allow the specials and those who have already posted today to discuss the strategy and reach consensus.



Time:2009-10-16 23:29:27 GMT
Author:[info]gorillashaman
Subject:(none)
Link:10669#93869

Parent:#2
Siblings:#4 #10 #13 #20
Children:(none)
#16
vote counter misted it. Should be [info]Starryshadows, with an S on the end.



Time:2009-10-16 23:33:07 GMT
Author:[info]gorillashaman
Subject:(none)
Link:10669#94125

Parent:#3
Siblings:(none)
Children:(none)
#17
vote counter didn't catch it. [info]Starryshadows, with an S on the end.



Time:2009-10-16 23:35:54 GMT
Author:[info]theweaselking
Subject:(none)
Link:10669#94381

Parent:#15
Siblings:#19 #56 #69
Children:#22
#18
If the last day gives us 1 known good, 1 [info]snoopyh42 == sorceror, and 1 cultist, then the bad guys can out themselves and lynch the villager.

... which, since the last villager is the thrill-killer, means he kills the cultist.

The Sorceror only wins if the cultists win. If there are are non-zero villagers left and the Sorceror, the villagers win and the cultists lose.

What happens if the Sorceror (technically a villager!) is the only person left standing? The cultists only win if they're the only survivors, and the Sorceror only wins if the cultists win....

Have I mentioned recently how much I love this game?



Time:2009-10-16 23:42:01 GMT
Author:[info]theweaselking
Subject:(none)
Link:10669#94893

Parent:#15
Siblings:#18 #56 #69
Children:#23
#19
This will leave a DECIDEDLY large advantage for the known specials.

Especially since we *lynch* anyone who talks.

Either they're a Cultist trying to stay alive, and we kill 'em, or they're disputing one of the Special's claims and we handle them as above.

But no. Not only is it a *boring* plan, it's also the degenerate case to guarantee an auto-win in *any* game.

Step 1: All normal villagers say nothing, unless there is a competing non-Doctor, non-Vigilante Special claim.
Step 2: All specials self-identify. All competing claims are lynched by *everyone*, not just the Specials.
Step 3: Anyone who doesn't claim Special status, who posts except to lynch a Competing Special, is lynched.

You'd have to REALLY heavily weight the game in favour of the wolves to have that be at all winnable.

But that would *defeat the purpose of playing*.



Time:2009-10-16 23:42:38 GMT
Author:[info]theweaselking
Subject:Try #2.
Link:10669#95149

Parent:#2
Siblings:#4 #10 #13 #16
Children:(none)
#20
VOTE [info]STARRYSHADOWS



Time:2009-10-16 23:44:01 GMT
Author:[info]theweaselking
Subject:MOD THINGUMMIE
Link:10669#95405

Parent:(none)
Siblings:#1 #3 #7 #8 #36 #40 #41 #42 #43 #45 #52 #65 #67 #68 #70 #74 #75 #79
Children:#26
#21
((Mod Note: This round will go until 11 AM, Monday the 19th.

What time zone are you in?

(Yes, yes, you very well might not be available by the time you see this question)



Time:2009-10-16 23:55:43 GMT
Author:[info]gorillashaman
Subject:(none)
Link:10669#95661

Parent:#18
Siblings:(none)
Children:#25
#22
hrm...

How bizarre. For a moment there I thought I might get bored.

IF the final day is thrillkill, snoopy=sorceror, and cultist, and snoopy+cultist lynch thrillkill, he simply shoots the cultist. Villager win, where "villager" means "one man standing sorceror". Hilarious.

What if they try to tie up the vote? One of snoopy=sorceror or cultist [info]abstains. No tiebreaker, cultist survives into the night and kills the thrillkill, who in turn kills the cultist and again we have the "one man standing sorceror" end. Does the cultist get two kills in retribution? Is her forced to kill the sorceror as well? Is that a "zero man standing" villager or cultist win? Has any game ever ended in a tie?

Hrm. Maybe the cultist decides he needs to avoid the whole mess by offing the thrillkill instead of the doctor? No, that just guarantees a villager win sooner. Or maybe off the thrillkill instead of the bodyguard? Nope, again, that preserves specials and gets us a villager win again.



Time:2009-10-17 00:00:33 GMT
Author:[info]gorillashaman
Subject:(none)
Link:10669#95917

Parent:#19
Siblings:(none)
Children:#24 #29
#23
It only works when the specials outnumber the wolves by a good margin (2:1), or villagers have a reliable way to get extra kills. Here we got away with it because we have a low number of cultists (one) resulting from damn good luck on the first day, AND we have the vigilante giving us the extra kill per day.

If the vigilante were the serial killer (i.e. not on the villager side) he would have NO incentive to come out.



Time:2009-10-17 00:01:12 GMT
Author:[info]gorillashaman
Subject:(none)
Link:10669#96173

Parent:#23
Siblings:#29
Children:(none)
#24
Maybe 2:1 isn't required. Maybe just greater than 1:1.



Time:2009-10-17 00:05:18 GMT
Author:[info]gorillashaman
Subject:(none)
Link:10669#96429

Parent:#22
Siblings:(none)
Children:(none)
#25
To guard against the "cultist kills thrillkiller early" scenario, the thrillkiller, doctor, and vigilante should all announce their targets early to avoid overlap. Any overlap at this point is bad for the villagers.



Time:2009-10-17 00:18:36 GMT
Author:[info]zhymmy
Subject:Re: MOD THINGUMMIE
Link:10669#96685

Parent:#21
Siblings:(none)
Children:#27
#26
He's PST.



Time:2009-10-17 00:19:51 GMT
Author:[info]theweaselking
Subject:Re: MOD THINGUMMIE
Link:10669#96941

Parent:#26
Siblings:(none)
Children:#28 #31
#27
Okay.

The location in "Massachusetts" was confusing the fuck out of me, until I remembered ARKHAM.



Time:2009-10-17 00:21:32 GMT
Author:[info]zhymmy
Subject:Re: MOD THINGUMMIE
Link:10669#97197

Parent:#27
Siblings:#31
Children:#32
#28
Well, I think the person who created the game is in Mass, but the current moderator is in Cali. :) Unless I'm wrong. Which I could be.



Time:2009-10-17 00:24:07 GMT
Author:[info]theweaselking
Subject:(none)
Link:10669#97453

Parent:#23
Siblings:#24
Children:#30 #34
#29
If the vigilante was the serial killer, he either comes out as a Special (generating a duplicate, which is handled based on the Special's abilities in question), he speaks out without claiming special-hood and is lynched, or he stays quiet and dies.

The fact that, on the second round of no-Special-Disputes-and-no-non-Special-talkers, *everyone* dies? Virtually guarantees victory for the villagers. They *know* that anyone who speaks up is a terroristwolf.

Playing a "Blind" game would totally fix this problem, for the record.



Time:2009-10-17 00:25:36 GMT
Author:[info]theweaselking
Subject:(none)
Link:10669#97709

Parent:#29
Siblings:#34
Children:(none)
#30
(And there are no suicides when there are non-Special talkers, because non-Special talkers are lynched by EVERYONE, including non-Specials. Anyone breaking from this trend? Gets lynched.)



Time:2009-10-17 00:31:39 GMT
Author:[info]areyouacultist
Subject:Re: MOD THINGUMMIE
Link:10669#97965

Parent:#27
Siblings:#28
Children:(none)
#31
Yar. Blog location is in relation to the game. The creator and moderator of this game (well, in so far as I adapted it from other games), is in California.



Time:2009-10-17 00:32:49 GMT
Author:[info]areyouacultist
Subject:Re: MOD THINGUMMIE
Link:10669#98221

Parent:#28
Siblings:(none)
Children:#33
#32
Yes, wrong (but still love ya). Blog location is in relation to the game, which is Mass. The creater (in so far as I adapted it from other games) and mod is in California.



Time:2009-10-17 00:33:55 GMT
Author:[info]zhymmy
Subject:Re: MOD THINGUMMIE
Link:10669#98477

Parent:#32
Siblings:(none)
Children:(none)
#33
Hey now, that's only HALF wrong then. Hmpf.



Time:2009-10-17 00:48:21 GMT
Author:[info]theweaselking
Subject:(none)
Link:10669#98733

Parent:#29
Siblings:#30
Children:#35 #38
#34
In fact, if there's anything less than 2:1 numbers, the wolves *all* pick a different role and contest the claims - preferably avoiding roles like "Doctor" or "Vigilante" who can easily dispatch their opposite number. That maximises confusion, but can still be countered by the fact that legit villagers will *not* speak up and *not* participate except to lynch people who are Not Going Along With The Plan.

(If there's much closer to 1:1 numbers, this stratagem *may* eventually fail - but in any case where it's possible to fail, there is basically *no way* to win a standard game, because the Wolves have way too big an advantage.)

So, yeah. I think we've stumbled across The Perfect Way To Win Every Time, and it's really fucking boring. So we shouldn't do that, now or any other time.



Time:2009-10-17 00:53:21 GMT
Author:[info]zhymmy
Subject:(none)
Link:10669#98989

Parent:#34
Siblings:#38
Children:(none)
#35
I keep telling you people, it's ALL ABOUT THE ROBES.

Nobody ever listens to me.



Time:2009-10-17 03:28:11 GMT
Author:[info]maggiebloome
Subject:(none)
Link:10669#100013

Parent:(none)
Siblings:#1 #3 #7 #8 #21 #40 #41 #42 #43 #45 #52 #65 #67 #68 #70 #74 #75 #79
Children:#37 #39
#36
:( but I don't even LIKE chocolate!



Time:2009-10-17 04:00:04 GMT
Author:[info]zhymmy
Subject:(none)
Link:10669#100269

Parent:#36
Siblings:#39
Children:(none)
#37
Neither does Batman, apparently.



Time:2009-10-17 04:20:27 GMT
Author:[info]gorillashaman
Subject:(none)
Link:10669#100525

Parent:#34
Siblings:#35
Children:#49
#38
Actually, your biggest obstacle is going to be convincing new vanilla villagers to shut up and basically not play. Old ones too, because, you know, LOGIC is so SUSPICIOUS!



Time:2009-10-17 06:49:38 GMT
Author:[info]snoopyh42
Subject:(none)
Link:10669#100781

Parent:#36
Siblings:#37
Children:(none)
#39
Hey, aren't you supposed to be dead?



Time:2009-10-17 14:33:17 GMT
Author:[info]gorillashaman
Subject:STRATEGY FOR TODAY
Link:10669#101037

Parent:(none)
Siblings:#1 #3 #7 #8 #21 #36 #41 #42 #43 #45 #52 #65 #67 #68 #70 #74 #75 #79
Children:(none)
#40
VOTE [info]STARRYSHADOWS because the outed specials seem to have started voting for them.

thrillkiller, vigilante, and doctor should ALL announce targets to avoid overlap kills tonight.

vigilante [info]theweaselking has announced [info]stride as a target
thrillkiller [info]sylvan has made no posts yet
doctor [info]urbanwolfie has made no posts yet

bodyguard [info]chelleann77 should protect vigilante [info]theweaselking tonight

12 alive, 5 known good, 1 cultist
lynch someone at random, 1/7 chance we get the cultist
bodyguard announces protection of vigilante
cultist kills bodyguard or doctor
doctor poisons, 1/6 chance we get the cultist
(can he poison if he's targeted? assume yes)
vigilante kills, 1/5 chance we get the cultist
(may require doctor/vigilante coordination)



Time:2009-10-19 02:58:40 GMT
Author:[info]raisha
Subject:(none)
Link:10669#101293

Parent:(none)
Siblings:#1 #3 #7 #8 #21 #36 #40 #42 #43 #45 #52 #65 #67 #68 #70 #74 #75 #79
Children:#46
#41
vote [info]reyl



Time:2009-10-19 11:44:38 GMT
Author:[info]zhymmy
Subject:(none)
Link:10669#102317

Parent:(none)
Siblings:#1 #3 #7 #8 #21 #36 #40 #41 #43 #45 #52 #65 #67 #68 #70 #74 #75 #79
Children:#47
#42
*pretends there was actual discussion amongst villagers*

Vote [info]reyl



Time:2009-10-19 12:02:04 GMT
Author:[info]reyl
Subject:(none)
Link:10669#102573

Parent:(none)
Siblings:#1 #3 #7 #8 #21 #36 #40 #41 #42 #45 #52 #65 #67 #68 #70 #74 #75 #79
Children:#44 #48
#43
A vote for me is a vote wasted... I'm just a fisherman. The only tentacly bits in my closet are calamari.

vote [info]abstain



Time:2009-10-19 14:13:57 GMT
Author:[info]theweaselking
Subject:(none)
Link:10669#102829

Parent:#43
Siblings:#48
Children:#60
#44
You know that if you actually vote, right now as things stand you can guarantee that someone who isn't you is lynched?

If you [info]abstain, you've got a 50/50 chance.



Time:2009-10-19 14:21:29 GMT
Author:[info]flowen
Subject:(none)
Link:10669#103085

Parent:(none)
Siblings:#1 #3 #7 #8 #21 #36 #40 #41 #42 #43 #52 #65 #67 #68 #70 #74 #75 #79
Children:(none)
#45
Just to make sure the system heard me *turns amps up all the way* vote [info]starryshadows *Intense bass solo*



Time:2009-10-19 14:42:19 GMT
Author:[info]gorillashaman
Subject:(none)
Link:10669#103341

Parent:#41
Siblings:(none)
Children:(none)
#46
fascinating. Why not [info]Starryshadows?



Time:2009-10-19 14:42:31 GMT
Author:[info]gorillashaman
Subject:(none)
Link:10669#103597

Parent:#42
Siblings:(none)
Children:#50
#47
fascinating. Why not [info]Starryshadows?



Time:2009-10-19 14:42:41 GMT
Author:[info]gorillashaman
Subject:(none)
Link:10669#103853

Parent:#43
Siblings:#44
Children:(none)
#48
fascinating. Why not [info]Starryshadows?



Time:2009-10-19 14:45:48 GMT
Author:[info]zhymmy
Subject:(none)
Link:10669#104109

Parent:#38
Siblings:(none)
Children:#55
#49
See, I thought this was a game. You know, one of those things you play. Not just to win, but to enjoy.



Time:2009-10-19 14:47:43 GMT
Author:[info]zhymmy
Subject:(none)
Link:10669#104365

Parent:#47
Siblings:(none)
Children:(none)
#50
He's shifty eyed.



Time:2009-10-19 14:47:54 GMT
Author:[info]chelleann77
Subject:(none)
Link:10669#104621

Parent:#13
Siblings:#14
Children:#57
#51
Unfortunately, I protected [info]theweaselking last night, and am not allowed to protect someone twice consecutively.



Time:2009-10-19 14:50:54 GMT
Author:[info]gorillashaman
Subject:(none)
Link:10669#104877

Parent:(none)
Siblings:#1 #3 #7 #8 #21 #36 #40 #41 #42 #43 #45 #65 #67 #68 #70 #74 #75 #79
Children:#53 #54
#52
Point of order...

I think voting for [info]starryshadows may be a mistake. I'm going to let my vote stay however, because I think it would be a bad idea to turn it around now.

The first vote for [info]starryshadows was a (misspelled) vote from [info]Flowen, who IS NOT AN OUTED SPECIAL.

No cultist is ever going to start the vote for themselves. Therefore following unknown people is a bad, bad idea.

My question for [info]theweaselking is, did you see [info]Flowen's vote when you posted yours? Or was that done independently?

ONLY OUTED SPECIALS should lead votes. Outed specials should NOT follow the lead of an unknown villager.

From here on out, ANYONE who votes BEFORE an outed special votes is going to go on my suspicion list immediately.



Time:2009-10-19 14:54:52 GMT
Author:[info]gorillashaman
Subject:(none)
Link:10669#105133

Parent:#52
Siblings:#54
Children:(none)
#53
In fact, I'd even go so far as to suggest that the thrillkiller target [info]Flowen and the doctor poison [info]Raisha; both are unknown villagers who started a vote today.



Time:2009-10-19 14:55:37 GMT
Author:[info]theweaselking
Subject:(none)
Link:10669#105389

Parent:#52
Siblings:#53
Children:#58
#54
My vote was first, actually - I voted at 5:32PM, in the first response to the first comment. [info]flowen voted at 5:38 PM. However, since I left the S off of "[info]starryshadows", your script didn't *count* my vote until I posted a new comment.



Time:2009-10-19 14:56:56 GMT
Author:[info]theweaselking
Subject:(none)
Link:10669#105645

Parent:#49
Siblings:(none)
Children:#61
#55
Pretty much my argument for why the "perfect strategy" should never be used - I can't see a failure mode in it, but it's *boring*.



Time:2009-10-19 14:58:51 GMT
Author:[info]theweaselking
Subject:(none)
Link:10669#105901

Parent:#15
Siblings:#18 #19 #69
Children:(none)
#56
I've found a second failure mode in our logic. I'd rather not describe it right now because if the cultist *hasn't* seen it we're still good.

(Victory: Still very likely, even if Cultist finds the same problem I did. Certain: No.)



Time:2009-10-19 15:05:49 GMT
Author:[info]gorillashaman
Subject:(none)
Link:10669#106157

Parent:#51
Siblings:(none)
Children:#59 #63
#57
http://[info]areyouacultist.livejournal.com/8063.html?thread=75135#t75135

Gorillashamn sighs, and heads back to his home to scribble on paper for a while.



Time:2009-10-19 15:06:46 GMT
Author:[info]gorillashaman
Subject:(none)
Link:10669#106413

Parent:#54
Siblings:(none)
Children:(none)
#58
Ah, ok!



Time:2009-10-19 15:20:17 GMT
Author:[info]gorillashaman
Subject:(none)
Link:10669#106669

Parent:#57
Siblings:#63
Children:(none)
#59
Fascinating.

It might have been better to keep that one quiet. Now the Cultist knows the vigilante is unprotected.

Unless...

I never thought to ask if the doctor used a healing potion either. I just assumed they did, although I don't see any mention in the flavor text. If they didn't use a healing potion, I think they'd have chosen to use a poison potion. All the specials are out, so that would have been the ideal time. Maybe the doctor did... Nothing.

The craptastic bit is that only the cultist and the doctor know for sure what actually happened last night.

In either case, your logical choice then is to protect the doctor.

The rest of it? I need to sit down and work through the game tree.



Time:2009-10-19 15:25:12 GMT
Author:[info]reyl
Subject:(none)
Link:10669#106925

Parent:#44
Siblings:(none)
Children:#62
#60
My best guesses at this point aren't people who are being voted for. If you and gorilla change your pick to someone more likely I will probably go with that.



Time:2009-10-19 15:25:53 GMT
Author:[info]gorillashaman
Subject:(none)
Link:10669#107181

Parent:#55
Siblings:(none)
Children:(none)
#61
There's a definite split between roleplayers and logicplayers.

But frankly, I've ALWAYS had a problem with people who roleplay in a sub optimum manner for the win conditions. i.e. I'm a dwarf fighter with an INT of 7, so I'm ALWAYS going to charge straight into battle, no matter what trap/ambush might lie ahead, even if a child could see the 10,000 crudely concealed orcs in hiding.



Time:2009-10-19 15:26:49 GMT
Author:[info]theweaselking
Subject:(none)
Link:10669#107437

Parent:#60
Siblings:(none)
Children:#66
#62
Who's your guess? If you get lynched, nobody gets to know who you're suspicious of and why. :)



Time:2009-10-19 15:37:08 GMT
Author:[info]chelleann77
Subject:(none)
Link:10669#107693

Parent:#57
Siblings:#59
Children:#64
#63
Oh Sorry, I was gone from the internet until this morning. I didn't see that and sent my vote in by text message from what I could remember of the discussion.



Time:2009-10-19 15:42:19 GMT
Author:[info]gorillashaman
Subject:(none)
Link:10669#107949

Parent:#63
Siblings:(none)
Children:(none)
#64
No, it's good. I'm practically giddy. Does Arkham have a pub? Next two rounds are on me. I think we've won for sure now.



Time:2009-10-19 15:53:31 GMT
Author:[info]gorillashaman
Subject:(none)
Link:10669#108205

Parent:(none)
Siblings:#1 #3 #7 #8 #21 #36 #40 #41 #42 #43 #45 #52 #67 #68 #70 #74 #75 #79
Children:(none)
#65
If the doctor has a choice tonight between saving and poisoning, they should save.



Time:2009-10-19 16:14:20 GMT
Author:[info]reyl
Subject:(none)
Link:10669#108461

Parent:#62
Siblings:(none)
Children:(none)
#66
I'm still not sure, but my best guess is currently [info]Zhymmy. They are making up reasons for me to be suspicious, and I know I'm not. If they are the cultist, they are particularly evil because they voted for the other cultist on the first day. This would be dastardly, and shift suspicion. They didn't vote at all on the second day, which is a good way to lay low. I also find [info]stride suspicious, but weasel is taking care of that.



Time:2009-10-19 16:20:43 GMT
Author:[info]sylvan
Subject:(none)
Link:10669#108717

Parent:(none)
Siblings:#1 #3 #7 #8 #21 #36 #40 #41 #42 #43 #45 #52 #65 #68 #70 #74 #75 #79
Children:(none)
#67
Vote [info]starryshadows

[info]Sylvan cast around nervously at all the villagers, eyes twitching. Clearly he was deciding whom to take with him.



Time:2009-10-19 16:27:04 GMT
Author:[info]chelleann77
Subject:(none)
Link:10669#108973

Parent:(none)
Siblings:#1 #3 #7 #8 #21 #36 #40 #41 #42 #43 #45 #52 #65 #67 #70 #74 #75 #79
Children:#71 #72
#68
I'm going with gorilla this time, mainly cause i just got back the compy and it's too much to parse in my drug addled/have a cold state.

VOTE [info]Starryshadows

Any coherent thoughts on who the body gaured should protect? You should give me an option cause I'm not a fan of taking orders and I do like to make up my own mind. Pick your best two and tell me why.



Time:2009-10-19 16:28:16 GMT
Author:[info]snoopyh42
Subject:(none)
Link:10669#109229

Parent:#15
Siblings:#18 #19 #56
Children:(none)
#69
Is it okay that I'm highly amused that I've become a strategy point?



Time:2009-10-19 16:31:50 GMT
Author:[info]snoopyh42
Subject:(none)
Link:10669#109485

Parent:(none)
Siblings:#1 #3 #7 #8 #21 #36 #40 #41 #42 #43 #45 #52 #65 #67 #68 #74 #75 #79
Children:(none)
#70
Since I don't like voting for someone just for the sake of following the crowd, I choose to stay out this round.

vote [info]abstain



Time:2009-10-19 16:39:50 GMT
Author:[info]theweaselking
Subject:(none)
Link:10669#109741

Parent:#68
Siblings:#72
Children:#73
#71
I'd be a good choice. If you can't get me, the doctor is a decent option, too, or the Thrill-Killer. Basically, protect the specials and see how it goes.



Time:2009-10-19 17:03:21 GMT
Author:[info]gorillashaman
Subject:(none)
Link:10669#109997

Parent:#68
Siblings:#71
Children:(none)
#72
Doctor [info]urbanwolfie; outed special, it is possible he has two potions left, and keeping him alive to use both is a good call.

(and a second, only because you asked)

[info]snoopyh42; most trusted villager on the block, he is a likely target.



Time:2009-10-19 17:04:40 GMT
Author:[info]gorillashaman
Subject:(none)
Link:10669#110253

Parent:#71
Siblings:(none)
Children:(none)
#73
I'd avoid protecting the thrill killer; If the cultist gets him, he takes out a random non special. This works in our favor and hastens the cultist's demise.



Time:2009-10-19 17:30:03 GMT
Author:[info]flowen
Subject:(none)
Link:10669#110509

Parent:(none)
Siblings:#1 #3 #7 #8 #21 #36 #40 #41 #42 #43 #45 #52 #65 #67 #68 #70 #75 #79
Children:#76 #78
#74
Respectfully, I'm going to bow out until you decide to run a Blind game. This game is absolutely no fun unless there is some mystery.



Time:2009-10-19 17:30:37 GMT
Author:[info]flowen
Subject:(none)
Link:10669#110765

Parent:(none)
Siblings:#1 #3 #7 #8 #21 #36 #40 #41 #42 #43 #45 #52 #65 #67 #68 #70 #74 #79
Children:(none)
#75
So vote [info]flowen /suicide



Time:2009-10-19 17:42:50 GMT
Author:[info]reyl
Subject:(none)
Link:10669#111021

Parent:#74
Siblings:#78
Children:#77
#76
I have to say it would be much more fun if we had to stay in character and weren't allowed to debate strategy OOC. I play killer sudoku when I want a logic puzzle ;)



Time:2009-10-19 17:46:04 GMT
Author:[info]flowen
Subject:(none)
Link:10669#111277

Parent:#76
Siblings:(none)
Children:(none)
#77
Exactly. I tried to be in character (even if it was a crazy Metalhead), but that doesn't seem to be the way these things go. Oh well. There's always something else to do.



Time:2009-10-19 17:46:41 GMT
Author:[info]theweaselking
Subject:(none)
Link:10669#111533

Parent:#74
Siblings:#76
Children:(none)
#78
I think "blind" isn't entirely necessary - but not knowing the roles and numbers in advance, with reveals happening only on death, would make for a better game. As in, we don't know *which* roles are in or how many.

And yes, I totally realise I've been part of the problem in this iteration. I can do better, I promise!



Time:2009-10-19 18:05:25 GMT
Author:[info]areyouacultist
Subject:(none)
Link:10669#111789

Parent:(none)
Siblings:#1 #3 #7 #8 #21 #36 #40 #41 #42 #43 #45 #52 #65 #67 #68 #70 #74 #75
Children:(none)
#79
POST CLOSED!



Vote History
[info]theweaselkingvote[info]starryshadows2009-10-16 23:42:38 GMT#20
[info]gorillashamanvote[info]starryshadows2009-10-17 14:33:17 GMT#40
[info]raishavote[info]reyl2009-10-19 02:58:40 GMT#41
[info]zhymmyvote[info]reyl2009-10-19 11:44:38 GMT#42
[info]reylvote[info]abstain2009-10-19 12:02:04 GMT#43
[info]flowenvote[info]starryshadows2009-10-19 14:21:29 GMT#45
[info]sylvanvote[info]starryshadows2009-10-19 16:20:43 GMT#67
[info]chelleann77vote[info]starryshadows2009-10-19 16:27:04 GMT#68
[info]snoopyh42vote[info]abstain2009-10-19 16:31:50 GMT#70
[info]flowenvote[info]flowen2009-10-19 17:30:37 GMT#75

Vote Summary
4 against[info]starryshadows:[info]chelleann77 [info]theweaselking [info]gorillashaman [info]sylvan
2 against[info]reyl:[info]zhymmy [info]raisha
2 against[info]abstain:[info]reyl [info]snoopyh42
1 against[info]flowen:[info]flowen
Posted but no vote:[info]areyouacultist [info]maggiebloome [info]stride

Posting Statistics
posts by[info]gorillashaman:(24)#1 #13 #15 #16 #17 #22 #23 #24 #25 #38 #40 #46 #47 #48 #52 #53 #57 #58 #59 #61 #64 #65 #72 #73
posts by[info]theweaselking:(20)#2 #4 #5 #6 #14 #18 #19 #20 #21 #27 #29 #30 #34 #44 #54 #55 #56 #62 #71 #78
posts by[info]zhymmy:(10)#8 #12 #26 #28 #33 #35 #37 #42 #49 #50
posts by[info]areyouacultist:(5)#7 #9 #31 #32 #79
posts by[info]flowen:(5)#3 #45 #74 #75 #77
posts by[info]reyl:(4)#43 #60 #66 #76
posts by[info]chelleann77:(3)#51 #63 #68
posts by[info]snoopyh42:(3)#39 #69 #70
posts by[info]stride:(2)#10 #11
posts by[info]raisha:(1)#41
posts by[info]sylvan:(1)#67
posts by[info]maggiebloome:(1)#36

Comment Tree Summary